Shields prevent attacks from others. Shields aren’t affected by browsing targets in Multiplayer or Revenge, but they will shorten if you start an attack. Shields are a temporary period of safety from enemy attacks. While under the protection of the shield, other players will not be able to attack your village. At the start of the game, each player begins with a 3-day shield; after that shield expires additional shields are gained in one of two ways:
- Automatically after being the victim of a successful Raid (30% and above).
- Purchased with Gems.
For new Strategy and details of tips and tricks regarding clash of clans are available here, in this article we will tell you about “The Ultimate Guide To When to Break Your Shield While Farming – Clash of Clans Strategy” and why it is very important for your in clan war. You can use this Clash of Clans Strategy and attack on your opponent and win with lots of trophies and loot.
An important part of farming is deciding when to break your shield so you can protect your resources. Excuse me? Protecting resources by breaking your shield – how is this possible? Well, the thing is you can minimize the loot you will lose in your next defense by setting your shield times better.
How to Protect Your Generated Loot – Clash of Clans Strategy ?
The dream of everyone is to wake up and have more money than you had when you felt asleep – earning money while sleeping. In Clash of Clans this is possible, your Mines and Collectors generate resources constantly. Now the tricky thing is that the Gold and Elixir inside your Mines and Collectors is not that well protected compared to your Storages or your Treasury. You need to collect it to safe house it there manually by collecting it; that’s what you probably do every morning after waking up, right?
Have a look at some figures:
- Treasury offers about 3% to attackers
- Storages offer between 10-20% (depending on your Town Hall Level)
- Mines & Collectors offer 50%
Also, your Mines and Collectors can easily be looted, they are on the outside and can easily be reached.
Mines and Collectors are the worst possible place for your loot because you offer every attacker half of what’s inside there. Unfortunately, your loot is generated there and you’re sleeping.
I want to give you some numbers. In a Town Hall 10+ base with maxed Mines & Collectors, you generate 24,500 Gold, 24,500 Elixir and 300 Dark Elixir every hour. If you sleep for 8 hours that almost 200k Gold, 200k Elixir and 2,400 Dark Elixir – and you offer half of that to any attacker coming across your base and decide to attack it.
Here’s an example from my recent Defense Log:
Despite the Trophies you can see that the attack I got in the morning was a lot higher, that’s because the attacker went through my Mines and Collectors. That hurts!
Sleep, Eat, Break Shield, Repeat
While you’re asleep there’s very little you can do, but you can start timing your shield better. You won’t prevent that your base gets attacked, and the attacker takes loot – that’s ok. But what you can do is to prevent offering the opponent even more loot!
The resources you have are always the same, but when they’re inside your Storages, the attacker can’t take that much. That’s when you can time your shield better!
When you break your shield on purpose, you get the Village Guard and after that time someone can attack your base – that’s at least 8 hours + Village Guard = enough of time to sleep while your base has a shield.
I always break my shield on purpose in farming circles shortly before I go to bed. It’s not working well if you also push in Trophies, but if you’re into the loot and farm you don’t care about the cups, right?
In the perfect case you can do a last full attack with a full army, but sometimes you just spend all your army and still have some hours of shield left. Simply train a single Archer and attack an opponent or use your Heroes. This will let you sleep by knowing that you don’t offer too much loot to others. Someone will attack you, but then your Mines and Collectors aren’t full of the loot your base generated for hours.
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